b. 1973 Lives and works in the United Kingdom
Hideki Tsukamoto is a UK-based programmer and technical artist who creates intricate works in procedural systems and generative design. His works, often circular in motif, explore distance transformations, noise-based modulation, modularity, and recursion.
His career in art and technology began in the early 1990s, initially writing evolutionary art systems for POV-Ray. He later ventured into graphic design, web, and print design as well as video game development, which was inspired by his programming background in various languages and frameworks.