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Zoologic #5
ixnayokay

https://www.ixnayokay.art/post/about-zoologic


zoologic (zō- ə- ˈlä- jik) - relating to the properties and vital phenomena exhibited by an animal, animal type, or group.

Why do animals evolve into different species? Why do they evolve to look or behave one way, and not another? Why do some animals have a few children, while others have many? What makes some animals better at surviving than others?

Zoologic is an exploration of these questions, and of forces that drive the evolution of life. It's a cellular automaton where small creatures ("crobes") compete for survival in a shared space, as their traits and reproductive strategies drift over time. Population dynamics and r/K selection theory play a role in their gradual evolution into new forms.

Life for the bacteria-like crobes is a simple affair. Each explores their world — a hexagonal grid — according to their own pre-coded movement strategy. Each step requires a little bit of “energy,” the fuel that powers movement. Running out of energy means a crobe can’t move, but more energy can be obtained by consuming the only available food source — other crobes! Crobes can detect their neighbors within a couple of spaces, identify them as predators or prey, and react according to their needs.

Crobes consume each other for resources, then use those resources to reproduce -- but not perfectly. Each reproduction introduces new mutations, causing traits to change and new behaviors and appearances to emerge! The crobes’ neural nets learn over time, and only the fittest survive, making Zoologic an example of a neuroevolutionary algorithm. As neural nets are trained, they can be saved, loaded, and battled, shared with others. Train your crobes locally and compete with friends! Each output includes a fully on-chain, pre-trained neural net that has been generatively modified at the time of mint to give each set of crobes their own unique personality.

Key controls: [A] Fullscreen (press a second time for edge-to-edge animation), [H] Help menu, [I] AI menu, [Space] change color palette, [D] Toggle Dark mode, [F+#] Adjust framerate, [X+#/arrows] Adjust detail level, [N] restart animation with different random seed. Please see Help menu for a more comprehensive explanation of available controls and settings, including some intended for improved presentation for longer periods of time.

feature
value
preset
79.67%
starting placement
0.67%
primary color
3.67%
secondary color
1.67%
tertiary color
3.33%
fade
24.33%
starting cell count
0.67%
show crobes
14.33%
side count
14.33%
crobe tails
35.33%
crobe and tail colors match
37.33%
jiggle
36.00%
crobe gradient
51.67%
rotation
14.33%
space warp
75.00%
psychedelic
90.00%
borders
14.33%
electron shells
91.67%
hollow crobes
14.33%
dark matter
88.00%
crobe transparency
14.33%
crobe size
14.67%
size by strength
14.33%
topology
26.67%
waste type
14.33%
cubic hexagons
14.33%
rounded corners
75.33%
neural net fidelity
67.67%
movement tempo
76.00%
post-feed reproduction wait time
49.67%
reproduction requirements
53.33%
reproductive strategy
20.33%
rock paper scissors
13.00%
color phase speed
1.33%

features

off

79.67% (239) have this trait

eternal eye

0.67% (2) have this trait

oxbow

3.67% (11) have this trait

day to night

1.67% (5) have this trait

spell

3.33% (10) have this trait

slow fade

24.33% (73) have this trait

67

0.67% (2) have this trait

off

14.33% (43) have this trait

n/a

14.33% (43) have this trait

angular

35.33% (106) have this trait

n/a

37.33% (112) have this trait

tails

36.00% (108) have this trait

off

51.67% (155) have this trait

n/a

14.33% (43) have this trait

off

75.00% (225) have this trait

off

90.00% (270) have this trait

n/a

14.33% (43) have this trait

off

91.67% (275) have this trait

n/a

14.33% (43) have this trait

off

88.00% (264) have this trait

n/a

14.33% (43) have this trait

0

14.67% (44) have this trait

n/a

14.33% (43) have this trait

toroidal

26.67% (80) have this trait

n/a

14.33% (43) have this trait

n/a

14.33% (43) have this trait

off

75.33% (226) have this trait

good enough!

67.67% (203) have this trait

hustle

76.00% (228) have this trait

moderate

49.67% (149) have this trait

strength OR age

53.33% (160) have this trait

cell division and budding (small buds)

20.33% (61) have this trait

on

13.00% (39) have this trait

33

1.33% (4) have this trait

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