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Zoologic #88
ixnayokay

https://www.ixnayokay.art/post/about-zoologic


zoologic (zō- ə- ˈlä- jik) - relating to the properties and vital phenomena exhibited by an animal, animal type, or group.

Why do animals evolve into different species? Why do they evolve to look or behave one way, and not another? Why do some animals have a few children, while others have many? What makes some animals better at surviving than others?

Zoologic is an exploration of these questions, and of forces that drive the evolution of life. It's a cellular automaton where small creatures ("crobes") compete for survival in a shared space, as their traits and reproductive strategies drift over time. Population dynamics and r/K selection theory play a role in their gradual evolution into new forms.

Life for the bacteria-like crobes is a simple affair. Each explores their world — a hexagonal grid — according to their own pre-coded movement strategy. Each step requires a little bit of “energy,” the fuel that powers movement. Running out of energy means a crobe can’t move, but more energy can be obtained by consuming the only available food source — other crobes! Crobes can detect their neighbors within a couple of spaces, identify them as predators or prey, and react according to their needs.

Crobes consume each other for resources, then use those resources to reproduce -- but not perfectly. Each reproduction introduces new mutations, causing traits to change and new behaviors and appearances to emerge! The crobes’ neural nets learn over time, and only the fittest survive, making Zoologic an example of a neuroevolutionary algorithm. As neural nets are trained, they can be saved, loaded, and battled, shared with others. Train your crobes locally and compete with friends! Each output includes a fully on-chain, pre-trained neural net that has been generatively modified at the time of mint to give each set of crobes their own unique personality.

Key controls: [A] Fullscreen (press a second time for edge-to-edge animation), [H] Help menu, [I] AI menu, [Space] change color palette, [D] Toggle Dark mode, [F+#] Adjust framerate, [X+#/arrows] Adjust detail level, [N] restart animation with different random seed. Please see Help menu for a more comprehensive explanation of available controls and settings, including some intended for improved presentation for longer periods of time.

feature
value
preset
79.67%
starting placement
16.33%
primary color
3.33%
secondary color
1.67%
tertiary color
2.00%
fade
55.67%
starting cell count
1.33%
show crobes
85.67%
side count
11.00%
crobe tails
20.33%
crobe and tail colors match
23.33%
jiggle
36.00%
crobe gradient
51.67%
rotation
37.67%
space warp
5.33%
psychedelic
90.00%
borders
62.67%
electron shells
91.67%
hollow crobes
71.00%
dark matter
5.67%
crobe transparency
30.00%
crobe size
0.33%
size by strength
40.67%
topology
26.67%
waste type
20.00%
cubic hexagons
82.00%
rounded corners
24.67%
neural net fidelity
11.00%
movement tempo
24.00%
post-feed reproduction wait time
49.67%
reproduction requirements
53.33%
reproductive strategy
29.67%
rock paper scissors
87.00%
color phase speed
2.33%

features

off

79.67% (239) have this trait

window

16.33% (49) have this trait

aphelion

3.33% (10) have this trait

joie

1.67% (5) have this trait

sugar

2.00% (6) have this trait

no fade

55.67% (167) have this trait

22

1.33% (4) have this trait

on

85.67% (257) have this trait

4

11.00% (33) have this trait

curvy (energy)

20.33% (61) have this trait

sometimes

23.33% (70) have this trait

tails

36.00% (108) have this trait

off

51.67% (155) have this trait

constant and mutating

37.67% (113) have this trait

curve towards

5.33% (16) have this trait

off

90.00% (270) have this trait

off

62.67% (188) have this trait

off

91.67% (275) have this trait

off

71.00% (213) have this trait

on

5.67% (17) have this trait

low

30.00% (90) have this trait

2.26

0.33% (1) have this trait

on

40.67% (122) have this trait

toroidal

26.67% (80) have this trait

oozing

20.00% (60) have this trait

off

82.00% (246) have this trait

on

24.67% (74) have this trait

gaps

11.00% (33) have this trait

stop and go

24.00% (72) have this trait

moderate

49.67% (149) have this trait

strength OR age

53.33% (160) have this trait

always cell division

29.67% (89) have this trait

off

87.00% (261) have this trait

23

2.33% (7) have this trait

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