INTRODUCTION
Voyager 1 and 2 have been launched in 1977. They are the farthest man crafted objects from Earth. It will take tens to hundreds thousands years for them to reach other stars and planetary systems despite a velocity of 17km/s... The on-board camera, mysteriously, sends back images of the remote planets and their moons...
Do not go gentle into that good night. Rage, rage against the dying of the light. Dylan Thomas (Do not go gentle into that good night)
ARTWORK DESCRIPTION
The artwork represents a planet and its moons. There is an important variety of planet/moons types, different perspectives (far or near the planet and moons), different space environments (stars, Milky Way, star clusters, comet, eclipse, Einstein cross and ring, Magellanic Clouds...). A very rare Gravitational Wave affecting space properties can occur. Usually Monochromatic, there is a variation with the addition of one color. In "live view" use the interaction possibilities to explore a given planetary system...
TECHNICAL DETAILS
In the same way photons hit the CCD camera, tiny squares hit the canvas. The algorithm is minimalist : pick a random position in the canvas and decide if a monochromatic tiny square has to be drawn or not (rarely, squares can be drawn in 2 colors). The light parts are drawn only through the absence of drawing. The whole complexity resides in the decision to draw or not to draw. Mathematical functions are underneath each decision, like space and time are underneath all of our world.
INTERACTIONS
You can interact with keyboard commands or through URL parameters.
URL Parameters are added to the end of a URL after a ‘?’ symbol, and multiple parameters can be included when separated by the ‘&’ symbol. You can combine "?liveMode=true&fitToScreen=true&grainy=true" in the URL for display purpose (TV, Art show...). Combining liveMode and DP for resolution allows you to save all the images produced.
EXTERNAL LICENSE
Voyager is built with p5js and a simplex noise library under MIT license: simplex-noise.js.
DISRUPTED STAR
I am a French astrophysicist (PhD) working in high energy astrophysics. My artist name is related to an astrophysical event in which a star, a pretty common object in the Universe, comes too close to a Super Massive Black Hole (SMBH), is torn apart and finally tidally disrupted... The Generative Art plays the role of the SMBH that has changed my life in many ways in the past years...
Display Notes
Final rendering takes less than 2 minutes in most cases. The image starts to form immediately, and finer details appear with time... Interactive possibilities are described in the Project Description.
Building a Very High Resolution image is an important asset. Be sure to take the time to build an image in high resolution (whatever time it takes, see the console to have an estimate...)... The reward is the level of details you'll discover on your planet and moons...
License
Sales Notes
In addition to Mint #0, the author will mint 9 reserves. 3 will be be distributed to its 3 children (in few years). 3 will be gifted to collectors/friends and final 3 minted for the artist (which can be kept or sale).
Creative Credits
The incredible images of our solar system taken by all the space missions and ground telescopes. Voyager 1 & 2 in particular...
0
Items
0
Owners
--
Total Volume
--
Floor Price
--
Listed
- Items
Last checked: 0s ago
Loading Assets...